![]() ![]() Players exchange cards until one of them "knocks". aces) or sequences (three or more consecutive cards of the same suit) The game is about composing your cards into sets (three or four cards of the same rank, e.g. If it is taken from the face-up stack, a card other than the one that was taken must be put away. When this happens, the opposing player would score the difference in deadwood points + 10 points for the undercut.Each player receives 10 cards, the twenty-first card is revealed and placed on the table (creates an open pile), the other cards are placed face down.Ī typical move in the game is to pick up a card from one of the piles (face up or face down), add it to your cards, and then place one of the cards on the face up pile. An undercut happens when a player knocks, and their opponent is able to add deadwood cards to the knocking player's sets and runs so that the knocking player has the same or more points of deadwood than the opposing player. Sometimes it is possible for the knocking player to not score points if an "undercut" occurs.When a player ends the round via going gin, they score the value of their opponent's deadwood cards + 20 points for going gin.If the value of deadwood cards is equal after a knock (after the non-knocking player adds deadwood to the knocking player's sets and runs), it is considered an undercut (see below). ![]() When a player ends the round via knocking, they score the value of their opponent's deadwood cards minus the value of their own deadwood cards.If there is ever 2 cards remaining in the draw deck at the start of a player's turn, all cards are reshuffled and hands are re-dealt to start a new round.A card can only belong to one set or run at a time (as in cards, no cards can be shared across sets and/or runs). ![]() They discard their final card and declare that they have gin, placing their hand on the table.
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